Infected Drowned are the infected version of Drowned, therefore belonging in the Infected tier.
Spawning
Spawned when a Drowned dies with Mycelium Infection.
Spawns naturally in the dark, usually in caves or during night.
Spawned from Arena Tendrils during the first wave of a raid.
A 5% chance when a player hooks something with a Fishing Rod in open water fishing.
Evolution
When having 1 Evolution Point and waiting for the 5 minute Evolution timer to finish, Infected Drowned will Evolve. The following are their possible Evolved forms:
Unique Behavior
Infected Drowned have a step up height of 1, meaning they don't have to jump to go up one block.
Enhanced swimming: the Infected Drowned can move much quicker in water than other Infected and can even move into a swimming position.
Able to breath underwater.
Behavior
Infected Drowned are melee combatants, being hostile to most mobs.
Infected Drowned inflict Mycelium Infection for 30 seconds when dealing melee damage.
Has a follow range of 48 blocks.
Infected Drowned can fall victim to Starvation.
Infected Drowned have a 5% chance to drop a Scent upon death.
Infected Drowned will attempt to group together in hordes with other Infected.
Infected Drowned will follow Evolved and Hyper Evolved mobs.
Can perform low leaps/dashes to chase prey quickly through water.
Able to use Kill Points to give themselves buffs.
Related Advancements
Drops
Infected Drowned
Statistics
HP: 16 (x8 hearts)
Armor: 1 (x0.5 bars)
Damage: 5 (x2.5 hearts)
ID: spore:inf_drowned
Threat Level: Low
Gallery
The original texture of the Infected Drowned.
An older texture of the Infected Drowned.
Getting the Infected Drowned to render in-game.