Braureis are support units capable of buffing allies and belong in the Organoid tier.
Spawning
Can be spawned by Proto Hiveminds when they have a target.
Can be spawned by Hivetumors when they have a target.
Unique Behavior
Every 15 seconds while a Braurei exists, it will disperse a random positive effect to all Spore Mobs within an 8 block radius. The effects Braureis may grant is Speed, Strength, Resistance, Fire Resistance, or Regeneration, all for 30 seconds. The amplifier is depended on the game difficulty; on easy and normal difficulty, the amplifier will be 1; on hard difficulty, the amplifier will be 2. The last effect granted is indicated by the colored liquid in the bowl of Braureis.
Braureis will throw clusters of 1 to 3 splash potions with negative effects in intervals of 6 seconds at targets. The potions thrown can inflict Poison II for 20 seconds, Weakness for 1 minute and 30 seconds, Mycelium Infection II for 3 minutes, Corrosion IV for 3 minutes, and Marker II for 3 minutes,
Variants
Braureis have a 50% chance to spawn as one of their one Variant (excluding normal Braureis), with an overall 50% chance per Variant.
Hazardous Braureis will, instead of applying buffs to nearby Spore Mobs, apply debuffs to nearby targets; every 15 seconds while a Hazardous Braurei exists, it will disperse a random negative effect to all targets within an 8 block radius. The effects Hazardous Braureis may inflict is Slowness, Weakness, Wither, Poison, Mycelium Infection, and Marker, all for 30 seconds. The amplifier is depended on the game difficulty; on easy and normal difficulty, the amplifier will be 1; on hard difficulty, the amplifier will be 2. The last effect inflicted is indicated by the colored liquid in the bowl of Hazardous Braureis.
Behavior
Braureis are hostile to most non-Spore mobs, with the exceptions being Animals and Fish (unless Should attack Animals is enabled via the Config) and mobs included in the Mobs Not Targeted blacklist within the Config.
When Braureis either spawn or despawn, they'll display an emerging or burrowing animation. During the emerging state, they are invulnerable to all damage; not, however, the burrowing state.
Braureis are immune to negative effects that are not above amplifier I.
Affected by Crowd Control.
Braureis are stationary; immobile.
Braureis have a passive regeneration equivalent to about amplifier II. This is disabled while they are freezing.
Braureis can breathe underwater.
If Braureis detect they're on a block with a hardness of 4 or more, they'll instantly despawn.
Present a weakness to the cold.
Are affected by the Despawning System.
Are affected by Vanilla Despawning.
In regards to Frostbite, have a Body Heat of 2 and Enum Percentage of 7.5%.
Related Advancements
Drops
Altered Spleen (70% chance for 1 - 2)
Cerebrum (50% chance for 1 - 4)
Mutated Fibre (100% chance for 12 - 23)
Mutated Heart (50% chance for 1 - 3)
Organoid Membrane (80% chance for 1 - 4)
Spine Segment (15% chance for 1 - 3)
Experience Points (25)
Braurei
Statistics
HP: 80 (x40 hearts)
Armor: 6 (x3 bars)
Follow Range: 20 blocks
ID: spore:braurei
Threat Level: Variable
Trivia
The Braurei is a suggested Mob, coming from the mind of @wikistomfoolery in the Spore Asylum Discord server.
'Braurei' is German and means 'brewery'.
The Hazardous Braurei Variant is also referred to as the 'Miasmal' Variant.
Gallery