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Knights are a possible evolution of Infected Humans, belonging in the Evolved tier. They are basic Evolved that act as expendable warriors. They are defined as a disposable mob by the config.
Spawning
Spawned when an Infected Human gets an evolution point by killing a mob and its evolution timer begins. If the evolution succeeds, they have a 22.5% chance to become a Knight.
Spawned from a Howler's summoning ability.
Spawned from Arena Tendrils during the second and third waves of a raid.
Spawned from Vigils during the second and third waves of a Vigil raid.
Spawned from Verwahrungs.
Spawned from a Howitzer's large Flesh Bomb.
Hyper Evolution
When reaching 7 kills and waiting for the 5-minute evolution timer to finish, the Knight will evolve into an Inquisitor.
Unique Behavior
The lower health the Knight gets, the more armor it will have. 2 lost hearts will equal 1 more armor bar.
Can be picked up by Phayrie.
Knights have a custom death message, being "<player> was disemboweled by Knight." 30% of the damage Knights do is custom 'knight damage,' this solely effects the death message.
Behavior
Knights are melee combatants, attacking mobs with Infected forms, golems, and most hostile mobs.
Knights inflict Mycelium Infection for 30 seconds when dealing melee damage.
Has a follow range of 32 blocks.
Knights have a 5% chance to drop a Scent upon death.
When killed, have a chance to place a small short-lived Mycelium Infection area effect cloud.
Knights will attempt to group together in hordes with other Evolved.
Infected will follow Knights, who themselves will follow Hyper Evolved and Calamities.
Can perform low leaps/dashes to chase prey quickly through water.
Able to use kill points to give themselves buffs, such as strength or speed if the target is running away. They can also give themselves regeneration if they are low on health.
Capable of breaking glass and leaves.
Have a damage cap of 1/3 of their health on hard mode.
Present a weakness to the cold, like all spore mobs.
Related Advancements
Drops
Knight
Statistics
HP: 25 (x12.5 hearts)
Armor: 7 (x3.5 bars)
Damage: 7 (x3.5 hearts)
ID: spore:knight
Threat Level: Medium-High
Trivia
The Knight is the only Evolved mob that can be summoned by a Howler.
Interestingly, the range of the Knight is higher than its Hyper form, the Inquisitor.