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Griefers are a possible evolution of Infected Humans, belonging in the Evolved tier. They are defined as a disposable mob by the config.
Spawning
Spawned when an Infected Human gets an evolution point by killing a mob and its evolution timer begins. If the evolution succeeds, they have a 22.5% chance to become a Griefer.
Spawned from Arena Tendrils during the third wave of a raid.
Spawned from Vigils during the second and third waves of a Vigil raid.
Spawned from Verwahrungs.
Spawned from a Howitzer's large Flesh Bomb.
Unique Behavior
Griefers are essentially biological bombs. When below 50% health they will attempt to blow up by stopping near their target and inflating their tumors, detonating with a blast strength of 2, creating a small crater and spawning a Scent.
Griefers have 1.0 knockback resistance, meaning they can't be knocked back by attacks.
Can be picked up by Phayrie.
Griefers have a custom death message, being "<player> thought the Griefer wanted a hug." 30% of the damage Griefers do is custom 'Griefer damage,' this solely effects the death message.
20% of Griefers are variated. The Griefer has four variants, meaning a 5% chance for each variant (6.6% chance if Alex's Caves isn't installed for the Radioactive Griefer.)
The Toxic Griefer will apply Poison I for 30 seconds when hitting targets and Poison III for 1 minute to all nearby targets when exploding.
The Radioactive Griefer can only appear if the Alex's Caves mod is installed. It will apply the Irradiated effect from Alex's Caves every 1.5 seconds to non-spore mobs within a 6 block radius. If the Radioactive Griefer is summoned with commands without Alex's Caves installed, it will deal 4 damage every 1.5 seconds. The Radioactive Griefer's blast radius is twice as large, with a blast strength of 4. This variant will replace Toxic Griefers when spawning.
The Bile Griefer, when hitting mobs, will apply bile effects (Blindness, Weakness, and Slowness I for 5 seconds and Mining Fatigue I for 10 seconds.) When exploding, it will apply the same effects to nearby mobs.
The Napalm Griefer, when exploding, will leave a fiery crater.
Behavior
Griefers are melee combatants, attacking mobs with Infected forms, golems, and most hostile mobs.
Griefers inflict Mycelium Infection for 30 seconds when dealing melee damage.
Has a follow range of 25 blocks.
Griefers have a 5% chance to drop a Scent upon death.
When killed, have a chance to place a small short-lived Mycelium Infection area effect cloud.
Griefers will attempt to group together in hordes with other Evolved.
Infected will follow Griefers, who themselves will follow Hyper Evolved and Calamities.
Can perform low leaps/dashes to chase prey quickly through water.
Able to use kill points to give themselves buffs, such as strength or speed if the target is running away. They can also give themselves regeneration if they are low on health.
Capable of breaking glass and leaves.
Have a damage cap of 1/3 of their health on hard mode.
Present a weakness to the cold, like all spore mobs.
Related Advancements
Drops
Griefer
Statistics
HP: 45 (x22.5 hearts)
Armor: 3 (x1.5 bars)
Damage: 5 (x2.5 hearts)
ID: spore:griefer
Threat Level: Medium-High
Trivia
The Bile Griefer variant is a suggested mob, coming from the minds of @blu_gy and @slasherwolf_ respectively in the Spore Asylum Discord server.
The Napalm Griefer variant is a suggested mob, coming from the mind of @blu_gy in the Spore Asylum Discord server.
Gallery
The Toxic Griefer variant.
The Radioactive Griefer variant.
The Bile Griefer variant.
The Napalm Griefer variant.
A Griefer exploding.