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Harnessed from the drops of infected, there are many different parts that can be created to craft other useful items. These items are hybrids of existing material like fibre and bone, used to create stronger material that is prevalent in crafting.
Armor Plate
Usage: Armor Plates are required to create Infected Shields, Plated Helmets, Plated Chestplates, Plated Leggings, Plated Boots, and Reconstructed Elytrons.
Obtaining: Crafted with four Armor Fragments, three Mutated Fibre, two Nerves, and one String/Tendons/Nerves as a stitching material (in a Surgery Table.)
Stack Size: 64
ID: spore:armor_plate
Bile Tumor
Usage: Can be thrown as an explosive that deals damage and doesn't destroy blocks. Inflicts bile effects (Blindness, Weakness, and Slowness I for 5 seconds and Mining Fatigue I for 10 seconds.)
Obtaining: Crafted with eight Tumors and one Bucket of Bile to produce 8.
Stack Size: 16
ID: spore:bile_tumor
Calcified Tumor
Usage: Can be thrown as an explosive that deals 10 extra damage more than the regular Tumor and doesn't destroy blocks.
Obtaining: Crafted with eight Tumors and one Spine Segment to produce 8.
Stack Size: 16
ID: spore:calcified_tumor
Claw
Usage: Claws are required to create Infected Bows, Infected Combat Pickaxes, Infected Combat Shovels, Infected Crossbows, Infected Greatswords, Infected Knifes, Infected Rapiers, Infected Sabers, Infected Scythes, and Infected Spears.
Obtaining: Crafted with three Claw Fragments.
Stack Size: 64
ID: spore:claw
Dense Muscle
Usage: Dense Muscles are required to create Infected Greatswords, Infected Shields, Flesh Helmets, Flesh Chestplates, Flesh Leggings, Flesh Boots, and Living Leggings MK2s.
Obtaining: Crafted with eight Mutated Fibre and one Organoid Membrane to produce 3 or with one Airborne Reforged Biomass, Aquatic Reforged Biomass, or Terrestrial Reforged Biomass to produce 2.
Stack Size: 64
ID: spore:plated_muscle
Fleshy Bone
Usage: Fleshy Claws are required to create Infected Battleaxes, Infected Cleavers, Infected Combat Pickaxes, Infected Combat Shovels, Infected Greatswords, Infected Halberds, Infected Maces, Infected Mauls, Infected Rapiers, Infected Sabers, Infected Scythes, and Infected Spears.
Obtaining: Crafted with four Mutated Fibre and three Bones.
Stack Size: 64
ID: spore:fleshy_bone
Fleshy Claw
Usage: Fleshy Claws are required to create Infected Battleaxes, Infected Bows, Infected Chakrams, Infected Cleavers, Infected Combat Pickaxes, Infected Crossbows, Infected Greatswords, Infected Halberds, Infected Rapiers, Infected Spears, and Living Boots MK2s.
Obtaining: Crafted with five Claw Fragments and two Mutated Fibre.
Stack Size: 64
ID: spore:fleshy_claw
Frozen Tumor
Usage: Can be thrown as an explosive that deals 5 extra damage more than the regular Tumor and doesn't destroy blocks. Applies freezing to mobs for an additional 10 seconds (adds on to if they are already frozen.)
Obtaining: Crafted with eight Tumors and one Ice Canister to produce 8.
Stack Size: 16
ID: spore:frozen_tumor
Hardened Bind
Usage: Hardened Binds are required to create Infected Battleaxes, Infected Chakrams, Infected Combat Pickaxes, Infected Crossbows, Infected Halberds, Infected Maces, and Infected Mauls.
Obtaining: Crafted with five Mutated Fibre and four Claw Fragments.
Stack Size: 64
ID: spore:hardened_bind
Living Core
Usage: Living Cores are required to create Infected Battleaxes, Infected Chakrams, Infected Cleavers, Infected Combat Pickaxes, Infected Combat Shovels, Infected Crossbows, Infected Greatswords, Infected Halberds, Infected Maces, Infected Mauls, Infected Rapiers, Infected Sabers, Infected Scythes, Infected Shields, Infected Sickles, Infected Spears, Flesh Chestplates, Reconstructed Elytrons, and Symbiotic Reagents.
Obtaining: Crafted with four Mutated Fibre, four Armor Fragments, one Mutated Heart, and one String/Tendons/Nerves as a stitching material (in a Surgery Table.)
Stack Size: 64
ID: spore:living_core
Nerves
Usage: Nerves are required to create Armor Plates, Spines, Brain Noodles, Organoid Soup, Flesh Helmets, Flesh Leggings, Symbiotic Reagents, and Integrating Agents. They are also a stitching material and can be used when crafting spore weapons and armor.
Obtaining: Crafted with one Cerebrum to produce 8.
Related Advancements: Spore
Stack Size: 64
ID: spore:nerves
Respirator
Usage: Respirators are required to create Living Helmet MK2s.
Obtaining: Crafted with two Alveolic Sacks, two Tendons, two Nerves, one Eye of the Vigil, and one String/Tendons/Nerves as a stitching material (in a Surgery Table.)
Stack Size: 64
ID: spore:respirator
Sicken Tumor
Usage: Can be thrown as an explosive that deals damage and doesn't destroy blocks. Inflicts Corrosion II and Poison II for 10 seconds.
Obtaining: Crafted with eight Tumors and one Corrosive Sack to produce 8.
Stack Size: 16
ID: spore:sicken_tumor
Spine
Usage: Spines are required to create Wings, Infected Sickles, Infected Spears, and Plated Chestplates.
Obtaining: Crafted with three Spine Segments and six Nerves in a crafting table or in a Surgery Table with one String/Tendons/Nerves as a stitching material. They are also dropped by Organite Blocks.
Stack Size: 64
ID: spore:spine
Stuffed Torso
Usage: They can be cooked to create Cooked Torso (in a Campfire, Furnace, or Smoker.)
Obtaining: Crafted with two Mutated Fibre, one Decayed Torso, one Red Mushroom, and one Brown Mushroom.
Stack Size: 64
ID: spore:stuffed_torso
Wing
Usage: Wings are required to create Reconstructed Elytrons.
Obtaining: Crafted with six Wing Membranes, two Armor Fragments, one Spine, one Tendons, and one String/Tendons/Nerves as a stitching material (in a Surgery Table.)
Stack Size: 64
ID: spore:r_wing