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Infected Husks are the infected version of Husks, therefore belonging in the Infected tier.
Spawning
Spawned when a Husk dies with Mycelium Infection.
Spawned from Scents.
Spawned from Arena Tendrils during the first and second waves of a raid.
Evolution
When reaching 1 kill and waiting for the 5-minute evolution timer to finish, the Infected Husk will evolve. The following are their possible Evolved forms:
Verdathorn, Jagdhund, and Scavenger
Scamper (failed evolution)
Unique Behavior
Inflicts the Hunger effect for 1 minute when dealing melee damage.
Behavior
Infected Husks are melee combatants, attacking mobs with Infected forms, golems, and most hostile mobs.
Infected Husks inflict Mycelium Infection for 30 seconds when dealing melee damage.
Has a follow range of 16 blocks.
Infected Husks can fall victim to starvation (explained on the Infected page.)
Infected Husks have a 5% chance to drop a Scent upon death.
Infected Husks will attempt to group together in hordes with other Infected.
Infected Husks will follow Evolved and Hyper Evolved mobs.
Can perform low leaps/dashes to chase prey quickly through water.
Able to use kill points to give themselves buffs, such as strength or speed if the target is running away. They can also give themselves regeneration if they are low on health.
Capable of breaking glass and leaves.
Present a weakness to the cold, like all spore mobs.
Related Advancements
Drops
Infected Husk
Statistics
HP: 21 (x10.5 hearts)
Armor: 3 (x1.5 bars)
Damage: 6 (x3 hearts)
ID: spore:inf_husk
Threat Level: Low
Trivia
The Infected Husk used to share the same evolutions as the Infected Human, but this changed when the husk's first evolution, the Verdathorn, was added.
Gallery
The back of an Infected Husk, showcasing its mycelium veins.