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Hallucinations belong in the Unknown tier. They are considered a utility entity. They are very fast mobs.
Spawning
Spawned from Delusioners in groups of 2 - 5.
Have a 10% chance to spawn every 4 seconds when the player has Madness III and higher.
Unique Behavior
Hallucinations can spawn as Evolved (including Scampers and Gastgebers,) Hyper Evolved, and Creepers. Their eyes will not be glowing, and for some mobs (Knights, Griefers, Braiomils, etc.) they won't have any eyes at all.
Hallucinations can belong to different players, and only the player they belong to can see them.
Hallucinations move much more jittery than other spore mobs.
Have a 30% chance to disappear when hit.
Inflicts the Nausea effect for 10 seconds when dealing melee damage and not visible.
If the player they're targeting has Madness V or above, Hallucinations will also inflict Blindness for 10 seconds.
When being scanned by a Scanner, the message "There is nothing there..." will be displayed.
Hallucinations will sink in water.
Hallucinations have a custom death message, being "<player> had a heart attack" Hallucinations do custom 'mental damage,' this solely effects the death message. It only does mental damage if the Hallucination belongs to a specific player, otherwise it deals vanilla melee damage.
Behavior
Hallucinations are melee combatants, attacking mobs with Infected forms, iron golems, snow golems, and most hostile mobs.
Hallucinations inflict Mycelium Infection III for 20 seconds when dealing melee damage and visible.
Has a follow range of 32 blocks.
Hallucination (e.g. Braiomil)
Statistics
HP: 10 (x5 hearts)
Armor: 0 (x0 bars)
Damage: 1 (x0.5 hearts)
ID: spore:illusion
Threat Level: Unknown
Trivia
Hallucinations are the only mobs in the mod that deal vanilla melee damage (this is only if they don't belong to a player of course.)
Gallery
A group of Hallucinations spawned by a Delusioner.