Mounds are major infestation propagators that belong in the Organoid tier.
Spawning
Spawned in groups of 2 to 3 when a Scamper's 10 minute age timer expires.
Spawned when a Tendril comes in contact with Human Remains.
Spawned when a Tendril comes in contact with a container holding food.
Can be spawned by Proto Hiveminds when they have a target.
Can be spawned by Hivetumors when they have a target.
Has a 10% chance to spawn from a Dismembered Corpse after it has existed for 5 minutes.
Unique Behavior
Unlike most Spore Mobs, Mounds are passive; they do not attack target-able entities.
Mounds are infestors. Every 30 seconds, within a X block radius, they'll 'puff', converting random blocks into their Infested form and placing down various Foliage Blocks of any kind (excluding Stems). The radius depends on a Mound's Age.
Mounds can have 4 Ages. Depending on how a Mound spawned will dictate how much it's able to Age. Different Ages of Mounds have different sizes, stats, and capabilities. The Age of a Mound is dependent on how long it has existed. Mounds will increase in Age every 15 minutes. Per Age increase, a Mound's health will increase by 20 (x10 hearts), armor by 2 (x1 bar), infestation radius by 5 blocks, and general size will increase.
Age 1 Mounds exist for 15 minutes. They have 20 HP (x10 hearts), 2 armor (x1 bar), and an infestation radius of 5 blocks (10 block diameter). Linked Age 1 Mounds can despawn via Vanilla Despawning; this trait does remain for the next Age.
Age 2 Mounds exist for 15 minutes (30 minutes total). They have 40 HP (x20 hearts), 4 armor (x2 bars), and an infestation radius of 10 blocks (20 block diameter). Linked Age 2 Mounds can despawn via Vanilla Despawning; this trait does not remain for further Ages.
Age 3 Mounds exist for 15 minutes (45 minutes total). They have 60 HP (x30 hearts), 6 armor (x3 bars), and an infestation radius of 15 blocks (30 block diameter). Age 3 Mounds can spawn Tendrils (see below); this trait does remain for further Ages.
Age 4 Mounds cannot Age any further; they come from Mounds that have existed for at least 1 hour. They have 80 HP (x40 hearts), 8 armor (x4 bars), and an infestation radius of 20 blocks (40 block diameter). Age 4 Mounds have a 100% chance to send a Signal upon death when Linked (unless freezing, in which they are unable to send a Signal).
If there is a Structure Block, Human Remains, Monster Spawner, or container holding food (excluding BCUs) within an 80 block range of Age 3 and 4 Mounds, they have a 10% chance per puff to spawn a Tendril at their location. Said Tendril can only be spawned if there are less than 5 Tendrils within that 80 block radius. Tendrils are essentially invisible infestors that seek specific blocks in order to spawn more Mounds (see below for more info).
Depending on how a Mound spawned will dictate how much it's able to Age.
One Mound spawned by Scampers when their 10 minute age timer expires is guaranteed to have a max Age of 4. Any of the additional one to two spawned Mounds will have a random max Age between 1 and 3.
Mounds spawned by Tendrils coming in contact with Human Remains will only be able to grow to an Age that is one below the Age of the Mound that spawned that specific Tendril.
Mounds spawned by Tendrils coming in contact with a container holding food are unable to Age.
Mounds spawned by Proto Hiveminds and Hivetumors when they have a target are unable to Age.
If a specific Mound is at the maximum Age it can be, it'll become capable of placing Structure Blocks (consisting of Biomass Lumps and Reconstructed Minds). Max Age Mounds, when puffing, are able to place a Structure Block within their infestation radius but farther than ~8.94 blocks of themselves. Per valid block within that range, there is a 10% chance a Structure Block is placed. A Mound can only place one Structure Block in its entire life. Upon the 10% chance hitting, a max Age Mound has an 80% chance to place either a Biomass Lump (8% chance total per valid block) or a 20% chance to place a Reconstructed Mind (2% chance total per valid block).
If the Config option for Mounds to place Foliage and convert blocks is disabled, when a Mound places a Structure Block, all target-able entities within a X block radius will be given Mycelium Infection II for 30 seconds. The radius depends on the Mound's Age.
Mounds can be Linked. When Linked, Mounds have a unique texture, appearing more pale and gray. Additionally, Mounds spawned by Proto Hiveminds and Hivetumors will automatically be Linked.
Mounds take 30 (x15 hearts) less damage from fall damage.
When damaged, Mounds will place an area effect cloud that lasts for 15 seconds and inflicts Mycelium Infection II for 10 seconds. Mounds have a 15 second cooldown on placing these clouds. The size of the area effect cloud increases with the Age of the Mound.
Behavior
When Mounds either spawn or despawn, they'll display an emerging or burrowing animation. Unlike most Organoids, they can still be damaged in the emerging state.
Mounds are immune to negative effects that are not above amplifier I.
Mounds are stationary; immobile.
Mounds have a passive regeneration equivalent to about amplifier II. This is disabled while they are freezing.
Mounds can breathe underwater.
If Mounds detect they're on a block with a hardness of 4 or more, they'll instantly despawn.
Present a weakness to the cold.
Are affected by the Despawning System.
In regards to Frostbite, have a Body Heat of 2 and Enum Percentage of 7.5%.
Related Advancements
Drops
Mutated Fibre (70% chance for 2 - 8)
Organoid Membrane (80% chance for 1 - 5)
Experience Points (25)
The Age of a Mound will act as a multiplier for the loot dropped (e.g. Age 4 Mounds drop x4 loot); this does not include Experience Points
Statistics
HP (Age Dependent): 20 (x10 hearts) / 40 (x20 hearts) / 60 (x30 hearts) / 80 (x40 hearts)
Armor (Age Dependent): 2 (x1 bar) / 4 (x2 bars) / 6 (x3 bars) / 8 (x4 bars)
ID: spore:mound
Threat Level: Variable
Tendrils are invisible infestation propagators that belong in the Utility Abnormal tier.
Spawning
If there is a Structure Block, Monster Spawner, or container holding food (excluding BCUs) within an 80 block radius of Age 3 and 4 Mounds, they have a 10% chance per puff to spawn a Tendril at their location. Said Tendril can only be spawned if there are less than 5 Tendrils within that 80 block radius.
Unique Behavior
Unlike most Spore Mobs, Tendrils are passive; they do not attack target-able entities.
Tendrils are immune to all damage types.
When spawned naturally, Tendrils will pathfind towards the nearest Structure Block, Human Remains, Monster Spawner, or container holding food (excluding BCUs). While pathfinding, a Tendril will check every 2 seconds if it's within 6 blocks of its target horizontally. If so, the Tendril will teleport to a random position within 8 blocks horizontally of the target. When a Tendril comes in contact with any of its desired blocks, different things will happen depending on what the Tendril touches.
Upon coming in contact with a Structure Block, a Tendril will grant it 2 Kill Points and then despawn.
Upon coming in contact with Human Remains, a Tendril will convert the Human Remains into an Age 1 Mound and then despawn. Mounds spawned by Tendrils coming in contact with Human Remains will only be able to grow to an Age that is one below the Age of the Mound that spawned that specific Tendril.
Upon coming in contact with a Monster Spawner, a Tendril will convert it into an Infested Spawner and then despawn.
Upon coming in contact with a container holding food, a Tendril will consume all the food inside and spawn an Age 1 Mound on top of the container and then despawn. If the block above the container is not an Air block, it is automatically destroyed. Mounds spawned by Tendrils coming in contact with a container holding food are unable to Age.
As a Tendril moves, it will convert random blocks near it into their Infested form and place down Mycelium Veins.
If a Tendril detects its hitbox is touching both a wall and a ceiling, it will teleport to a random position horizontally within 8 blocks to prevent getting stuck.
Tendrils are able to climb blocks, similarly to Spiders.
Tendrils are aquatic; they can swim relatively fast in liquids.
If a Tendril has existed for 4 minutes or it detects a player within 8 blocks of itself (it checks for this every 2 seconds), it will immediately despawn.
Behavior
Are not affected by Vanilla Despawning.
Statistics
HP: 1 (x0.5 hearts)
Move Speed: 0.15
ID: spore:tendril
Threat Level: Unknown
Trivia
The reason Linked Age 1 and 2 Mounds can despawn via Vanilla Despawning is because prior to Proto Hiveminds having a neural network, they could spawn thousands of Mounds. There was a time on the Spore Minecraft server where there were 20k low Age Mounds in a cave. Because of this, the mod creator made it so low Age Mounds could despawn from Vanilla Despawning to reduce numbers. This was before the Despawning System existed.
Via the Evolution Syringe or Commands, Mounds can have their Age increased past 4. There is no limit to a Mound's Age or size. However, Mounds that are forced past Age 4 will default to using the Age 1 infestation radius of 5 blocks (10 block diameter).
Linked Mounds have the word "HI" and a smiley face written on the bottom of their texture, but it is usually not visible due to the overlay of tendrils.
Gallery